{"status": "done", "message": "The bar stool is done. Summary from the blender-artist agent:\n\nAdded a `BarStool` collection with 9 objects at position X=3.0 (clear of the existing default Cube):\n- **Seat**: round cylinder, 34cm diameter, top at 78cm height\n- **4 splayed legs**: bottom radius 22cm tapering to 13cm at top\n- **4 footrest bars**: forming a stability ring at 22cm height\n- **Material**: `BarStool_Wood` \u2014 warm brown Principled BSDF, roughness 0.55, non-metallic\n\nOne caveat: the agent couldn't get a viewport screenshot to confirm visually \u2014 it came back all-black on every attempt, likely a noVNC capture issue rather than a scene problem, since scene data confirms correct geometry/positions/materials. Worth a manual look in the Blender viewport to confirm it renders as expected."}